IT training session

The IT Trainer

April 9, 2023 Robert O'Toole 0

Formal IT training seems to have become unfashionable. We either expect software to be so well designed we can just use it, or we learn just-in-time from Youtube. But the IT trainer’s perspective is still valuable, with its focus on knowing how people make sense of and habitiuate often complex and hard to remember systems.

UX designer in action

The UX Designer

April 9, 2023 Robert O'Toole 0

Working in raw code and data is no fun. We need interfaces! Views that help us to access just what we need when we need it, and then do clever stuff with data. The UX Designer’s job is to make these interfaces so that they work well for us.

Image of programmer.

The Programmer

April 9, 2023 Robert O'Toole 0

In this article we explore the world of the programmer, what they care about, how they think. Whenever we structure data, or create processes to apply to it, we are programming. If we use the programmer perspective we can do this better.

Image of researcher with magnifying glass.

The Researcher

April 9, 2023 Robert O'Toole 0

In this article we explore what researchers want, how they work, and how they think, so as to understand how they can work well with the other 6 roles in the Digital Humanities team.

7 Essential Roles in Digital Arts and Humanities Projects

April 8, 2023 Robert O'Toole 0

Every effective use of digital technologies involves a set of specialists, each with different concerns, knowledge, and skills. Successful DH researchers know how these people work, and share some of their skills and ways of thinking. Learn about each of the 7 roles in this series of articles.